PUBG Royale
Budget
$967

PUBG Royale

Dedicated build to play PUBG with my friends without destroying my wallet.

120
FPS @ 1080p
98
FPS @ 1440p
Benchmark Game: Expedition 33

Components

Component Price Buy Now
CPU
AMD Ryzen 7 5800XT
$158
Primary GPU
INTEL ARC B580
$299 (Amazon)
$229 (eBay)
Secondary GPU
AMD RX 6600
$219 (Amazon)
$150 (eBay)
RAM
32GB DDR4
$82
Storage
Samsung 990 EVO Plus 1TB
$59
Motherboard
Gigabyte b550m aorus elite
$94
PSU
Seasonic 650W
$89
Case
MONTECH XR
$69
Cooler
Thermalright Peerless Assassin
$37

PUBG Royale - $967

Why This Build

Built this as a budget-focused dual-GPU setup for lossless scaling, primarily playing Expedition 33. The performance is better than single GPU but honestly not as good as I expected - could be a setup issue that needs tweaking. Went with the Arc B580 as the render GPU and RX 6600 for frame generation, keeping costs down while still getting decent 1080p/1440p performance. Total build cost is very affordable for a dual-GPU system.

Component Choices

CPU & Motherboard: The Ryzen 7 5800XT at $158 is incredible value - basically 5800X3D performance for way less. Gigabyte B550M Aorus Elite has the PCIe lanes needed for dual GPUs and solid VRM for the 5800XT without overspending.

GPUs: Arc B580 handles rendering duties with good 1440p performance and improving drivers. RX 6600 does frame generation - it has enough compute for 2x/3x scaling at reasonable settings. Important setup note: Both monitors are connected to the RX 6600 (frame gen GPU). From what I’ve been hearing, monitors should be connected to the frame gen GPU, not the render GPU. The B580 renders the frames, the RX 6600 generates additional frames and outputs to the displays.

RAM & Storage: 32GB DDR4 is plenty for gaming and multitasking. The 990 EVO Plus keeps everything responsive with fast load times.

Cooling & Case: Thermalright Peerless Assassin is absurd value at $37 - keeps the 5800XT cool with zero issues. MONTECH XR case has decent airflow for the dual-GPU setup at a budget price.

PSU: Seasonic 650W is cutting it close with two GPUs, but the B580 and RX 6600 are both relatively efficient cards. Combined they pull around 270-300W max, leaving enough headroom for the CPU and system.

Performance Notes

Currently running Arc B580 for rendering with RX 6600 handling frame generation in Expedition 33. Performance is better than single GPU but not as impressive as expected - might need to optimize settings or check if there’s a bottleneck somewhere. Both monitors connected to the RX 6600 as that’s the recommended setup for frame gen GPU.

If you’re experiencing similar underwhelming results, double-check that your render GPU (B580) is doing the heavy lifting while the frame gen GPU (RX 6600) is handling the interpolation. Driver updates for Arc might also help as Intel keeps improving B580 performance.

Upgrade Path

The most impactful upgrade would be swapping the RX 6600 for an RX 6600 XT or 6700 XT - more compute power for frame generation should deliver smoother results at higher multipliers. If the B580 is bottlenecking,

Source